tag:dreamwidth.org,2011-12-21:1162726:: [ MISSION LOG OF SPARTAN-023] ::UNSC // EYES ONLYDaisy | SPARTAN-0232012-05-15T07:02:59Ztag:dreamwidth.org,2011-12-21:1162726:8362REPORT 025 :: CQB // WRITTEN | VOICE | ACTION [BACKDATED TO EARLY ANNOUNCEMENT]2012-05-15T07:02:59Z2012-05-15T07:02:59Zpublic164<small>[Just as the Chief Petty Officer is finished writing the report, there is the sound of armor moving around the room, along with the clicking of metallic rounds being inserted into cartridges.]</small><br /><br /><br />This is Daisy SPARTAN-023... I wish I had made this article before. I'm going to need a quick favor – If anyone in here has a Sniper Rifle, I'd like to borrow it -moreso if it has a suppressor. I'll need watch over movements and taking out a few important cultists before I go into the fray.<br /><br />I got experience from Harvest and several other cities in Urban Ops, and I was the best in my unit in that scenario. <small>[<i>CQB</i> as a balance in everything in close quarters – Frederic is the undisputed king of melee.]</small> I'm going to need to lay a few tips in this one as well.<br /><br />Situational awareness is <b>important</b> in here. Lightning-fast reactions whenever you fight inside will be prioritary. Sometimes one can get too confident, and next thing that could happen is finding an IED on the street, a sniper on a window... Or in this case, a shifter hidden just beside a door. <br /><br /><small>[Or a Covenant Drone behind her.]</small><br /><br />Urban combat consumes time, so take these tips as a worst-case scenario handbook. The cultists will want to reach the village and take the fight there. Out task will be to forbid them that.<br /><br />We're going to need the support of the people from that other enclosure. Nobody likes the Malnosso, but even if you're all powerhouses, you won't be able to be in two places at a time, and even they will need to defend themselves. We'll still have to be watchful and cooperate with the locals even if it's a heavyweight fight.<br /><br /><br /><span class="cut-wrapper"><span style="display: none;" id="span-cuttag___1" class="cuttag"></span><b class="cut-open">( </b><b class="cut-text"><a href="https://daisy023.dreamwidth.org/8362.html#cutid1">::[ URBAN COMBAT HANDBOOK V1 | WRITTEN BY SPARTAN-023 ]::</a></b><b class="cut-close"> )</b></span><div style="display: none;" id="div-cuttag___1" aria-live="assertive"></div><br /><br /><br />Just for the record, this manual doesn't even begin to cover the real thing, and this is only meant to cover some of the people coming on our mission, so I can give specific tips if needed. Urban combat is something that takes a lot of training and experience to be able to fight in. Even more powerful units have a lot of places to be taken by surprise – It's why it's always been frowned upon in Earth's history to taking fights inside of cities.<br /><br /><small>[One case in which they wanted a fight in a city was Stalingrad.]</small><br /><br />Our advantage is that they rely too much on attrition warfare on a place they cannot afford it – we have few but strong units. We use maneuver warfare, we beat them by the dozens, we win.<br /><br />Good luck, you guys. SPARTAN-023, out.<br /><br /><br /><br /><b>[FILTERED TO KEIMI]</b><br /><br />...<br /><br />Keimi... I'm really sorry.<br /><br />...<br /><br />But I need to go. I'll be needed there.<br /><br /><img src="https://www.dreamwidth.org/tools/commentcount?user=daisy023&ditemid=8362" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/> comments