Like I said, not necessarily. The more complicated an action is, the more hardware you'll need for it, no matter the age. Most of the AI's in my world manage entire cities, or warships.
[Still, Daisy won't admit it, but she's finding the explanations kind of fun.]
A game here can tell a story, and give a degree of freedom to the user in some choices. Sometimes it's just the action, sometimes decisions that change the story.
[SPARTAN-023 presses a few buttons on the console, changing from various screens graphically detailing her armor, munitions, and her health, until they reach a list:]
no subject
[Still, Daisy won't admit it, but she's finding the explanations kind of fun.]
A game here can tell a story, and give a degree of freedom to the user in some choices. Sometimes it's just the action, sometimes decisions that change the story.
[SPARTAN-023 presses a few buttons on the console, changing from various screens graphically detailing her armor, munitions, and her health, until they reach a list:]
/Open File/
-CHESS
-PONG
-SOLITAIRE
-POKER
-FREELANCER
-MINEFIELD
-CHECKERS
-MARATHON
...Things a friend of mine found and made himself. [Joshua was one of their best in hacking and programming, and it showed. ]