Entry tags:
- -draft,
- -mission,
- @aether brandier,
- @amelia ann mcfly,
- @arsene lupin iii,
- @bil,
- @ginia solana,
- @haruhi suzumiya,
- @katara,
- @keimi,
- @marco,
- @mega man volnutt,
- @neliel du oderschvank,
- @robert hastings,
- @servant saber (blue),
- another teal deer,
- jade should have written this early,
- polkas y huapangos,
- tracking footprings in the desert
REPORT 023 :: DESERT // VOICE | WRITTEN | ACTION
This is Daisy SPARTAN-023. All units picked for the Desert Op, sound off with your roles. ... I was picked as Field Guide.
[A leadership position. It's been so long.]
Those of you that have knowledge on desertic environments or general survival methodology, now's a good time to share it. Some of you must have more knowledge on this sort of environment than the average fighter, so while this guide may be moot in some way, use this as a way to reinforce old knowledge, and have an idea on what to do when we're out there.
Desert theaters... Are something I'm familiar with. [She has seen too many worlds burned to dust, ash, and glass.] It's a difficult environment, but not impossible.
- As always, equipment from last drafts counts: Compass, flashlight, first-aid kit, water purification kit, canteem, radios, sunscreen, hats, goggles, and a watch. More importantly now, keep the water purifier and the canteem with yourselves. The elements of the desert will make the body require more water than usual. Even the supplies we'll get will need to be taken care of.
- Pace yourselves out there. Strenous work will heat our bodies faster, so carry what's needed. Survival gear counts a lot more now, and with the recurrent shifts and sands of the desert, carry what you know will be reliable out there when both happen.
- Keep your bodies covered but loosely, carry enough clothing to stay warm during the nights, and wash your faces as often as possible, and breathe through a wet face cloth to protect your nose and mouth. You should use scarves and Bandannas to cover your heads and faces.
- All electronic equipment we carry should not be exposed to direct sunlight. Keep not only an electronic map of the area, but a drawn one on paper too, if you have the time. While we'll be given an one to keep track of the area, a physical one could still come in handy. Machines break; eyes don't.
- Drink even if you're not thirsty. Thirst is not an adequate warning of dehydration. And when possible, drink cool water. Normal measures are one quarter in the morning at each meal, and before hard work. Salt loss will be replaced through meals. TIP: Wrap a wet sock around your canteems to cool them.
- Keep watch on for both flora and fauna. The desert is a harsh environment, so a lot of creatures will be drawn to us as a source of moisture, shadow, and food. Watch your clothes and boots and make sure there's nothing in there before you wear them.
... I'm almost afraid to ask this, but I need to know if Shift Hunters have proven to be edible. ADDENDUM: They are not. The flesh of Shift Hunters is harmful to the human body. Should be avoided and disposed of whenever possible.
- Both jeeps are to stay close together. Even if we get working radios, we should be at a distance to assess the situation, and slow down if either group begins to have problems. Be advised: Jeeps will raise their own dust, so stay in line within sight.
- This is for marksmen: If you see something beyond one and a half klicks, assume it's going to be a little lower than what it appears. The hotter air is going to cause a refraction with the distance, making things look higher than they are in daylight, and lower in nightime.
- With the limited resources that will be in the desert, anything that can be safely consumed will have to do. Whatever biases you have against this, you'll have to overcome them.
[Om nom nom scorpions.]
- Use water filial magic whenever possible to extract water from wherever possible: Vegetation, groundwater, moisture. Use it along with the methods listed on the field manual attached with this transmission on getting water. This ability is going to be useful now, more than ever.
- Climatize yourselves while you still can. Five days will be too few days for everyone to adapt to the desert, especially so having spent the last months in winter. If you want to prepare, exercise and gradually increase the heat you're used to to ease your transition from the snow to the desert. If you volunteered for the mission... Let's hope we readied ourselves.
- The moment any of us gets the first symptom of heat illness, stop working, get into shade, and rehydrate. This is not about resisting the elements – It's something called “the weakest link rule”. The moment one person suffers heat exhaustion or a heatstroke, not only has he turned into a casualty and will need immediate medical attention, but the rest could follow, moreso with the shifts out there. This is why you must constantly hydrate yourselves throughout the day and keep the team informed of your status.
In this transmission is another field manual of the library that deals with desert environments. This one's even more outdated than the one given to UNSC Personnel, but it works for what we have.
Good luck, you guys. I'll be up for the days responding to this and preparing. We'll keep in touch. SPARTAN-023, out.
---
[ACTION]
[And as noted in her post, she'll be around the village gathering the gear that won't be supplied to her. Perhaps you have something she may need, or simply may want a few words with her prior to the mission.
She's currently wearing clothes for the desert in case her request for a Helljumper suit is rejected, and chances are you'll find her in a bench, with those clothes, struggling to tie down her long hair. This giant girl needs someone to help her turn it into a braid.]
[A leadership position. It's been so long.]
Those of you that have knowledge on desertic environments or general survival methodology, now's a good time to share it. Some of you must have more knowledge on this sort of environment than the average fighter, so while this guide may be moot in some way, use this as a way to reinforce old knowledge, and have an idea on what to do when we're out there.
Desert theaters... Are something I'm familiar with. [She has seen too many worlds burned to dust, ash, and glass.] It's a difficult environment, but not impossible.
- As always, equipment from last drafts counts: Compass, flashlight, first-aid kit, water purification kit, canteem, radios, sunscreen, hats, goggles, and a watch. More importantly now, keep the water purifier and the canteem with yourselves. The elements of the desert will make the body require more water than usual. Even the supplies we'll get will need to be taken care of.
- Pace yourselves out there. Strenous work will heat our bodies faster, so carry what's needed. Survival gear counts a lot more now, and with the recurrent shifts and sands of the desert, carry what you know will be reliable out there when both happen.
- Keep your bodies covered but loosely, carry enough clothing to stay warm during the nights, and wash your faces as often as possible, and breathe through a wet face cloth to protect your nose and mouth. You should use scarves and Bandannas to cover your heads and faces.
- All electronic equipment we carry should not be exposed to direct sunlight. Keep not only an electronic map of the area, but a drawn one on paper too, if you have the time. While we'll be given an one to keep track of the area, a physical one could still come in handy. Machines break; eyes don't.
- Drink even if you're not thirsty. Thirst is not an adequate warning of dehydration. And when possible, drink cool water. Normal measures are one quarter in the morning at each meal, and before hard work. Salt loss will be replaced through meals. TIP: Wrap a wet sock around your canteems to cool them.
- Keep watch on for both flora and fauna. The desert is a harsh environment, so a lot of creatures will be drawn to us as a source of moisture, shadow, and food. Watch your clothes and boots and make sure there's nothing in there before you wear them.
... I'm almost afraid to ask this, but I need to know if Shift Hunters have proven to be edible. ADDENDUM: They are not. The flesh of Shift Hunters is harmful to the human body. Should be avoided and disposed of whenever possible.
- Both jeeps are to stay close together. Even if we get working radios, we should be at a distance to assess the situation, and slow down if either group begins to have problems. Be advised: Jeeps will raise their own dust, so stay in line within sight.
- This is for marksmen: If you see something beyond one and a half klicks, assume it's going to be a little lower than what it appears. The hotter air is going to cause a refraction with the distance, making things look higher than they are in daylight, and lower in nightime.
- With the limited resources that will be in the desert, anything that can be safely consumed will have to do. Whatever biases you have against this, you'll have to overcome them.
[Om nom nom scorpions.]
- Use water filial magic whenever possible to extract water from wherever possible: Vegetation, groundwater, moisture. Use it along with the methods listed on the field manual attached with this transmission on getting water. This ability is going to be useful now, more than ever.
- Climatize yourselves while you still can. Five days will be too few days for everyone to adapt to the desert, especially so having spent the last months in winter. If you want to prepare, exercise and gradually increase the heat you're used to to ease your transition from the snow to the desert. If you volunteered for the mission... Let's hope we readied ourselves.
- The moment any of us gets the first symptom of heat illness, stop working, get into shade, and rehydrate. This is not about resisting the elements – It's something called “the weakest link rule”. The moment one person suffers heat exhaustion or a heatstroke, not only has he turned into a casualty and will need immediate medical attention, but the rest could follow, moreso with the shifts out there. This is why you must constantly hydrate yourselves throughout the day and keep the team informed of your status.
In this transmission is another field manual of the library that deals with desert environments. This one's even more outdated than the one given to UNSC Personnel, but it works for what we have.
Good luck, you guys. I'll be up for the days responding to this and preparing. We'll keep in touch. SPARTAN-023, out.
---
[ACTION]
[And as noted in her post, she'll be around the village gathering the gear that won't be supplied to her. Perhaps you have something she may need, or simply may want a few words with her prior to the mission.
She's currently wearing clothes for the desert in case her request for a Helljumper suit is rejected, and chances are you'll find her in a bench, with those clothes, struggling to tie down her long hair. This giant girl needs someone to help her turn it into a braid.]
[Audio // Filtered]
[Audio // Filtered]
... And it's history in the time I'm from. The technology for that wasn't even close for that.
[Save for booze and drugs, but those had existed since the dawn of humanity.]
[Audio // Filtered]
What about you then, are all the humans in your world as strong as you? [He can't figure out how to make that not rude, so he just went for blunt.] Or was that a treatment you spoke of? [Has no idea the treatment might be more traumatic than not.]
[Audio // Filtered]
The question, as innocent as it may be, sends a pang of discomfort in Daisy. She takes a while to answer, and timidly.]
...
Only a handful... It's classified.
[It's spoken in a tone of having a hard time talking about it, rather than something Marco is simply not allowed to hear.
If ONI intel were as classified as they wanted it to be, nobody would even know what a Spartan was. And Valvalis would have never known of the things they did to create them.
Marco could learn sometime. But they are hard memories.]
[Audio // Filtered]
So the Covenant are new to your world, right?
[Audio // Filtered]
[Five years of hell.]
... They're an enemy I was afraid they would show up in here. They don't act that different from what you saw back them.
There's only thirty of us to fight them and win.
[The rest are only human.]
[Audio // Filtered]
[Audio // Filtered]
...
There's forty billion humans where I'm from.
[Audio // Filtered]
[Audio // Filtered]
[Spoken low. A reality she was used to a year ago.]
Even with superpowered people in here... I'm grateful they have never shown up here. For everyone in this place.
[She wonders if even the Malnosso deserve it, of all people. In spite of horrors she has seen commited in her world and in this one.
Daisy breathes. It's a dark subject.]
It's not something that'll come in here. It's been over a year for me, anyway.
[Audio // Filtered]
And I thought I had it rough with Blackbeard. [Suddenly it's a lot to realize. Whether his father's islands depended on Marco or not, whether his entire family depended on him, and half of the world seemed to expect him to somehow murder the man who killed people stronger than himself... Marco still had a planet left. He still had 1600 brothers to back him up every inch of the way. Billions of enemies? He couldn't even imagine. Even with all the millions of pirates he'd have to face, and hundreds of thousands of marines; they were mostly small fry. He'd fought them before, and they wouldn't ever be able to all team up into a collective force to come at him all at once.]
You really...
You probably know this, but you're really incredible, eh? There's not a lot of people I respect, but I think that just rocketed you near the top.
Is this place a good thing then, a break from all that?
[Audio // Filtered]
... Something like it. [Not so much a break as what remains of her life.] The peace is just a little tiring sometimes, though.
[The fact she applied is the proof of it.]
[Audio // Filtered]
I never thought I'd want more peace, it's not something I could ever have at home, but I don't think I miss the feeling of being in danger of losing my family. For me... it's nice to sit back and just read now and again. Take it easy like I could never do in my world.
I mean, I know what you mean about missing the adrenaline rush and fighting. Decades of kicking in heads, it's weird to go almost cold turkey. But don't be afraid to take advantage of the things here you could never have elsewhere, eh? Like spending time with Keimi or whatever. In between missions. You might find yourself enjoying it more than you'd expect.
[Audio // Filtered]
I hope you're able to find happiness and peace. A soldier who has fought as hard as you have deserves some rest, and to live life beyond war.
She hated the feeling of losing lives under her care. To fear for the lives of her companions, and to lose her reason to live. She wanted to fulfill her role as a guardian of mankind, but even amidst the fighting, she remembers the misery she faced back at Harvest. The years of hell of that campaign.
Don't be afraid to take advantage of the things here you could never have elsewhere. ... You might find yourself enjoying it more than you'd expect.
Her words are soft.]
I will, Marco.
...
Thank you.
[Audio // Filtered]
Anytime Commander. Good luck on the mission.
[Audio // Filtered]
[Audio // Filtered]
In my crew, such things fell to us sixteen commanders. [Basically his way of saying someone is (at least) on par with him in leadership and fighting.]
[Audio // Filtered]
[In terms of fighting, the Spartan feels she will still have much to learn to be more fit of that title. But she'll improve -- And keep her group safe.]
[Audio // Filtered]