daisy023: (Gone)
Daisy | SPARTAN-023 ([personal profile] daisy023) wrote2011-12-14 03:05 am

REPORT 021 :: MORIA // WRITTEN | VOICE

[Daisy sounds emotionally well in this transmission... Perhaps too calm for someone going into battle.]

This is Chief Petty Officer Daisy SPARTAN-023.

All of you must have read the reports about the draft by now. I'll try to give a few pointers for this battle, so suggestions, corrections, and additions to this file are welcome. I'll be on the offensive, and help with the explosives that could be lying around the mines. So April was right with that one.

My unit has fought in a few underground ops, and can say it's a little like fighting inside bunkers. There'll be tight quarters, so there'll be a lot of close range combat. The faster you end fights, and the more domain you hold over the more open territories, the less they'll be able to move around.


- Equipment suggested from previous drafts still counts: Synchronized watches, compasses, flashlight with extra batteries, first aid kits. Keep a few flares with you as well in case of emergencies. The announcement mentioned there would be proper ventilation in all areas of the mine, so the use of air filters is up to you to choose.

- Use all cave entrances and exits as choke points. Our enemies fly, so this one's an advantage for us. They'll be packed every time they try to move through the caves, so more of them that line up, the more you'll get to take down. Those are the most important point in any military operation.

This goes double for the processing area and the barricade. They're our most important points, so keep those routes safe. If you're of good hearing, be wary if the cultists are digging new holes.

- Go stealthy whenever you can. Many of the caves will have echo, so keep in mind that you'll make a lot of noise the moment you shoot or clash swords. If you're good at silent takedowns, this is where you must do them.

- Keep lights, night vision goggles, or a VISR system with you. Most areas will be illuminated through shifts, but if they go out, all goes dark. Take note, though: By using filial magic for light, you're risking yourself to be sensed by Shift Hunters.

- Every time your team goes through a cave, use a fire team file formation: Keep the guide up front, strongest second, support third, and second strongest in the back. This is so everyone can keep watch on the leader and imitate his movements as he scouts the environment in front of him, and if the group runs into trouble in either the front or the back, you'll be able to counter-attack while protecting your grenadier, healer, or medic.

- A personal tip: Flashbangs could be a good asset. The cultists' eyes will be adapted to the dark of the caves, so if you need a swift takedown when beginning an assault, you can pull the pin and toss one of them, take cover, and begin your attack. It will leave them blind, deaf, and dazed for a few seconds. Enough for you to take a group out.

A word of warning. A flashbang will do the same to you if you're within the vicinity, so use it only if you have something to take cover on to protect yourself from the effects of the weapon. I can instruct people with their use, but if you're not familiar with their use, do not request them.

It won't cause the damage an explosive could cause to make a cave-in, but it's still a weapon, and should be respected as such.

- If we're going to be tagging enemies, do so with important targets (Elites, Shifters if possible), but don't risk yourself for it. What we want are lesser casualties for the coming battles, so don't risk your life to tag one target if you can help it.

- Be wary of explosives. Not only from your powers and your weapons, but from those left on the mines. Mining operations in my world are planned with weeks beforehand for all detonations, but it's possible many may have been left around this theater, increasing the risk of cave-ins. If you're a powerhouse, this is more important. If it's not the Third Party what takes you down, the mine will.

- If you find an explosive, tag it's location through the journals so an Explosive Ordnance Disposal specialist can take care of it -through magic, tech, or training-. Explosives can be made through several methods and materials, so don't risk your life or of those around you if you don't know what do with one.

- Don't go alone. This is for every battle. Your allies have strengths you may not, you have weaknesses the cultists could exploit, and you won't heal yourself if you're wounded and surrounded.


As always, be cautious and use common sense. This place will heavily limit the cultists' ability to fight, but don't get careless. Above all, survival is more important than any other objective. We have good odds now, so use them.

SPARTAN-023, out.


[ACTION - S-23'S APARTMENT, STORES, ANYWHERE]

[Those looking for SPARTAN-023 will find her making preparations for the battle... with the same calm as if she was going for a road trip.]

[WRITTEN HOURS LATER IN THE DAY]

I could use lessons with a short sword.
dragmire: (Sage's Sword)

[Written] [Locked!]

[personal profile] dragmire 2011-12-15 10:51 pm (UTC)(link)
Then I am willing to extend such lessons.
dragmire: (Hatred Unbound)

[Written] [Locked!]

[personal profile] dragmire 2011-12-16 08:02 am (UTC)(link)
If that is where you wish to train, then I will meet you there.
dragmire: (Kingly Duties)

[Action]

[personal profile] dragmire 2011-12-16 08:52 pm (UTC)(link)
[And he thought his armor was excessive. But the sword, at least, stands out.]

That is impressive armor you wear. Among the Gerudo, those who wear armor like that are known as an Iron Knuckle.

[Ganondorf has stopped wearing his armor ever since the cold set in. His chest needs extra warmth to protect his wound and thus he has taken to wearing thicker clothing, topped with a traditional Gerudo robe.]
dragmire: (Sage's Sword)

[Action]

[personal profile] dragmire 2011-12-17 05:38 am (UTC)(link)
[Light as a feather? It must be special armor for something so bulky.

When the sword is offered to him, he takes it and inspects it, before giving it an experimental twirl, before offering it back.]


'tis an acceptable blade. Do you intend to use it against the foes of our captors?
dragmire: (Untrustworthy Allies)

[Action]

[personal profile] dragmire 2011-12-18 08:27 am (UTC)(link)
The wings make for convenient targets, but there are many ways to kill them.

[But with power like his, he usually has no need of such weak spots.]

Do you intend to use these devices to 'tag them' as per the wishes of our captors?
dragmire: (Sage's Sword)

Re: [Action]

[personal profile] dragmire 2011-12-19 03:39 am (UTC)(link)
[She's certainly ambitious. He gives her credit for that. He, personally, had little intention of sparing his foes. Let others endanger themselves with such a foolish plan.]

No, they do not. [Now then, he draws his own blade, though it comes from no hilt that can be immediately seen. It's probably just magic.]

Do you know anything of swordplay yet?
dragmire: (Destined King)

[Action]

[personal profile] dragmire 2011-12-20 04:23 am (UTC)(link)
Then you have the reflexes. You need only a chance to feel the steel in your own hands.

[And without warning, he will suddenly strike. Time to see how prepared she actually is.]
dragmire: (Condescending Glance)

[personal profile] dragmire 2011-12-21 06:41 pm (UTC)(link)
[Good, good. She reacted with her own attack. He's holding back, however. He has to first see just how much she can actually withstand. She seems sturdier than an average human would be and not just because of her size.

Her move succeeds, but he is able to deflect her blow, keeping his sword steady for a moment before trying to push her off.]
dragmire: (Spells Written)

[personal profile] dragmire 2011-12-28 06:21 am (UTC)(link)
[She put up more of a resistance than he expected. Seeing that's the case, he opts to let himself loose just a little more. He keeps his wrists protected, instead intercepting her sword between his blade and the hilt. A split second later, he makes an attempt at twisting the blade away.]
dragmire: (Hatred Unbound)

[personal profile] dragmire 2011-12-28 04:34 pm (UTC)(link)
[Impressive. He had expected to have no problem twisting the blade away from her. That armor is more powerful than he expected.]

You are learning the blade for war. Anything is fair.
dragmire: (Default)

[personal profile] dragmire 2012-01-01 10:51 pm (UTC)(link)
[It's a good move. And she gets through his defenses. Fortunately where she hits is above his magical wound, otherwise he might look a little uncomfortable about it. But given it was not the chance, he does not even flinch. Instead he quickly moves his off hand to try and seize her own.]

Better. Much better. [Following that, he tries to push her off him, so he can follow it with a quick horizontal slash starting from his right in the moment he expects her to be stumbling for footing.]
dragmire: (Default)

[personal profile] dragmire 2012-01-02 06:51 am (UTC)(link)
[He gives her credit for a well played move. His sword continues sliding towards the ground until he pulls it back, exposing his unarmed side to her. He is quick to position his blade once more, ready for a quick jab should he need it. But he's leaving the next move to her. Especially now that she's going for a second weapon.

Slowly Ganondorf begins to move around her, like a scorpion waiting to strike, eager to see her next move. He is rather enjoying this, after all. It's rare that he has a foe this durable.]
dragmire: (Limitless Horizons)

[personal profile] dragmire 2012-01-03 07:01 pm (UTC)(link)
[He is taken in by the feint, moving to block it, only to nearly leave himself exposed to her other weapon. He only just manages to position his blade to parry the blow, but it leaves him exposed for her other weapon.

Rather than let her take advantage of that, he performs a quick leg sweep with a quick roll away. Which is a bit more difficult to manage as he expected. He's not as limber as he once was.]

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